//Insert declarations of global clocks, variables, constants and channels.
const int N=4 ; // number of nodes + 1
chan M[N]; // broadcast channel from node i to neighbors of i
int[0,N] i=0; // who's sending; 0 is for nobody can send
bool to1[N] = {0,false,false,true} , // first value 0 is not used
to2[N] = {0,true,false,false},
to3[N] = {0,true,true,false} ;
P1int[0,N] id, bool hf[N]//Insert local declarations of clocks, variables and constants.
clock x;
int[0,N] cslot;P0//Insert process assignments.
node1 := P1(1,to1) ;
//node2 := P1(2,to2) ;
//node3 := P1(3,to3) ;//Edit system definition.
system node1,P0;