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Bug 595

Summary: simulation trajectory filtering drops too many points
Product: UPPAAL Reporter: Marius Mikučionis <marius>
Component: EngineAssignee: Marius Mikučionis <marius>
Status: ASSIGNED ---    
Severity: minor CC: adavid
Priority: P5    
Version: 4.1.19   
Hardware: All   
OS: All   
Architecture:
Bug Depends on:    
Bug Blocks: 589    
Attachments: model demonstrating the problem

Description Marius Mikučionis 2015-05-14 15:13:19 CEST
Created attachment 278 [details]
model demonstrating the problem

the trajectory filtering algorithm has some dramatic effects for very long traces with many changes: at some point it just drops almost all points.

the demonstrating example is attached.

consider the following queries:

simulate 1 [<=50000] {e,  f + 100 } // works fine, albeit trajectory appears as a solid rectangle

simulate 1 [<=100000] {e,  f + 100 } // no rectangle for f anymore, looks strange

Some higher values for trace resolution parameter can postpone the problem, but I think it should still not drop all most of the values.